five-on-it / packages/protocol/src/lobby / LOBBY_NOTICES
Variable: LOBBY_NOTICES
constLOBBY_NOTICES: readonly ["busy","gaveUp","refused","inRun"]
Defined in: packages/protocol/src/lobby.ts:58
What a lobby tells its members besides its state: the city busy (no game server takes the run now: the countdown tries again), given up on the city, a run refused (its words), a member still seated in another run (left out of this one).