five-on-it / packages/protocol/src/messages / ResetMessage
Variable: ResetMessage
constResetMessage:ZodObject<{count:ZodNumber;type:ZodLiteral<"reset">; },$strip>
Defined in: packages/protocol/src/messages.ts:950
The level was reset (any player's resetLevel input), sent to every player once it is done: how many times since the server started. The client keeps the count where the tests read it, so a test knows the reset it asked for has happened.