five-on-it / packages/sim/src/weapons / projectileSystem
Function: projectileSystem()
projectileSystem(
sim):void
Defined in: packages/sim/src/weapons.ts:779
The projectile system: rockets fly straight and blow up on the first thing they hit (never their shooter) or at the end of their fuse; grenades ride Rapier and blow up when their fuse runs out. Runs before the physics step.
Parameters
sim
Returns
void