five-on-it / packages/world/src/audit/coplanar / levelZFighting
Function: levelZFighting()
levelZFighting(
level,__namedParameters?):LevelZFighting[]
Defined in: packages/world/src/audit/coplanar.ts:315
The z-fighting in a level: within each piece (each distinct mesh at each scale searched once, in its own frame; on a building or a prop the faces turned down on its base plane are left out, lying on the ground where nobody sees them) and between pieces (only the planes that faces of two pieces share are searched: a city's every roof is not held against every pavement). One finding per mesh, or per pair of pieces, and pair of colours.
Parameters
level
__namedParameters?
SearchOptions = {}