five-on-it / apps/client/src/renderer/lava-view
apps/client/src/renderer/lava-view
Lava as the game draws it, alive: a crater's sheet of lava glows through a crust that crawls (a texture of dark cracks over a molten orange, drawn once from a seed and slid slowly over the sheet), and the ground painted lava (a volcano's flow, any group of a mesh in @foi/world's LAVA_COLOR) glows unlit; both pulse slowly, as if breathing. Unlit, so it costs no light, and drawn the same on every client.