five-on-it / apps/client/src/ui/ViewToggles
apps/client/src/ui/ViewToggles
The legend's View tab: the NPC view cones (in the game, on the minimap, separately), the collision wireframe (the level's colliders drawn over it, coloured by kind), Go to, which puts the player on one of the level's roads (its tunnel, its hills, its bridge), in one of its garages' bays (a body shop's), beside one of its shops' counters or at one of the game's places (on its floor), the clock, which sets the room clock's hour and pace or skips it three hours on, and the weather: a kind at an intensity, its own way again, and whether the dark of night hides the player (the last four on a server whose debug commands are on: greyed out under a line that says why on one that takes none, DebugOnly.tsx; the cones and the wireframe, the page's own, work everywhere).