five-on-it / apps/level-editor/src/scripts/blocks/ground
apps/level-editor/src/scripts/blocks/ground
Marks a node of the editor scene as the ground: one per level, centred on the origin and square, scaled to the level's size (a 1 × 1 plane scaled by 352 is a 352 m city). The library's block:ground carries it: place instances of that mesh for npm run level:export to read.